Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery

Hardboiled sword & sorcery—it’s Conan seeking for the Maltese Falcon, it’s Fafhrd and the Gray Mouser in the Big Sleep, set in Lankhmar, it’s hardboiled crime fiction in the worlds of sword & sorcery.

It’s Sword Noir.

Inspired by mashing up the novels and stories of Raymond Chandler, Dashiell Hammett, Robert E Howard, and Fritz Leiber, Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery is a new RPG from Sword’s Edge Publishing. In it, characters’ morals are shifting at best and absent at worst. The atmosphere is dark and hope is frail or completely absent. Violence is deadly and fast. Trust is the most valued of commodities–life is the cheapest. Grim leaders weave labyrinthine plots which entangle innocents. Magic exists and can be powerful, but it takes extreme dedication to learn, extorts a horrible price, and is slow to conjure.

Now is the time for your characters characters to walk down mean streets, drenched in rain, hidden in fog, and unravel mysteries, murders, and villainy.

Sword Noir is now available at RPG Now.

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2 Responses to Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery

  1. Runjikol says:

    Very much like the definition of the style of play referred to in Sword Noir. I’ve posted about it on my blog. Hope it helps you out.

  2. Fraser says:

    Thanks for the support! It’s much appreciated.

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