Monthly Archives: May 2013

Direct Action: OP NOMOS – the Challenges

The last post gave you the situation for OP NOMOS in Niger. Here are the Challenges for that mission – at least the expected Challenges, as no plan survives contact with the players. Also, as a point of interest, is … Continue reading

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Direct Action: OP NOMOS – Setting the Scene

As promised, I’m going to provide here the notes I use to run the development games for Direct Action: the Quiet Professionals, an RPG of special operations covert action. The technical aspects of the game should be easy enough to … Continue reading

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Directing the Action

With Centurion done, work must begin on a new product. Hit that iron while it is hot. Also, it’s become my natural state, even when I am not planning on releasing or Kickstarting something, I tend to be building or … Continue reading

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Conquering Centurion

In case you haven’t seen it elsewhere, the first draft of Centurion is done and has been handed in to the editor. While that means the biggest hurdle has been overcome, it doesn’t mean everything is complete. Editing and art … Continue reading

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Centurion Report for 4 May 2013

Since I’m spending all my time working on Centurion, and I can’t get good formatting on the Kickstarter update tool, I’m going to post my Centurion situation reports here, to keep people updated on its progress. Centurion Sitrep as of … Continue reading

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Quarterly Sales for First Quarter, 2013

I haven’t done a sales report since December 2012. I think you can all understand (if there is indeed anyone out there reading this . . . I have my doubts) that Centurion is taking up most of my free … Continue reading

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