Monthly Archives: March 2014

Keep the Home Fires Burning

Things have been quiet here as my effort is going into the Nefertiti Overdrive Kickstarter. If you haven’t yet, please do check it out and support it. If you have enjoyed any of my other games, it’s a good bet … Continue reading

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Centurion Now Available in Print Version

The print version of Centurion: Legionaries of Rome is now available from Drive Thru RPG and RPG Now. I tried to provide a discount coupon for the print edition to everyone who already purchased the PDF, but many of those … Continue reading

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Shifting Nefertiti Into Overdrive

It’s happening. The time has come to punch an Assyrian in the face. The Nefertiti Overdrive Kickstarter is live. You can get a PDF, a print copy, or even be the model for a character in the book. If kickin’ … Continue reading

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Nefertiti Overdrive: What Becca Taught Me

This is a long post. It’s a section from out of the “How I Play” portion of Nefertiti Overdrive. I’m including the entire section because I think it helps to encapsulate the philosophy I am bringing to this system. If … Continue reading

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Nefertiti Overdrive: Character Growth

You’ll notice in the example of the Princess/Priest pre-generated character that a few things have changed. The Princess/Priest highlights the mechanical changes that have taken place. The format better reflects how I’ve seen people describe character actions. There’s kind of … Continue reading

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Nefertiti Overdrive: Creating Campaigns

The idea of Nefertiti Overdrive was a mash-up of legendary Ancient Egypt and the kind of crazy, cinematic action of the Wuxia genre. With rules, characters, adventures, and campaigns, the book has that pretty much covered, but it doesn’t end … Continue reading

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Nefertiti Overdrive: The Campaign(s)

Although only two adventures are included in the book, this does not mean that Nefertiti Overdrive encompasses only those. The second adventure ends (hopefully) with the recovery of the Icon of Amun, but that Icon still needs to get back … Continue reading

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