Pandora Excess, in order to emulate the gameplay of the Borderlands computer games, is going to need to have skills. The skills (also known as weapon proficiencies) in Borderlands are all weapons related, and in a tabletop RPG, one needs a wider selection. As such, Pandora Excess will have both Weapons Skills and Mundane Skills.
The skills I’ve included so far are:
Weapons Skills: Assault Weapons, Demolitions, Melee, Pistols, Shotguns, Sniper Weapons, Sub-machine Guns, Thrown, and Unarmed.
Mundane Skills: Acrobatics, Athletics, Awareness, Bluff, Concentration, Cryptography, Disguise, Fortitude, Gaming, Handle Animal, Influence, Knowledge (Arcana), Knowledge (Crime), Knowledge (Current Events), Knowledge (Humanities), Knowledge (Religion), Knowledge (Science), Mechanics, Medicine, Navigate, Sneak, Survival, Willpower
The Mundane list is pretty long, and one approach I’m considering is removing the Knowledge skills and having Knowledge tied to the class.
And, yes, there will be classes. Classes are also an integral part of Borderlands.
So, any suggestions on skills to include or exclude?