Along with Skills, Pandora Excess will include Talents, which will mix the Skill Trees and “rewards” of the Borderlands computer game. Like Borderlands, Talents will be organized into Trees, and these Trees will be tied to classes. Unlike Borderlands, there will be an option for a characters to access all the Talent Trees, even those which are not linked to their class.
As an example, here is my version of the Sniper Talent Tree – the inspiration for which should be obvious.
|Held Shot||–||+1 per rank to hit with Sniper Weapons|
|Bullet to the Head||–||Increases Critical Damage by +2 per rank|
|One Shot||5 ranks from Sniper Tree||+1 chance for Critical Hit with Sniper Weapons per rank|
|Hawkeye||5 ranks from Sniper Tree||+1 per rank to hit with all Firearms|
|One Kill||10 ranks from Sniper Tree||+2 damage per rank to any hit with a Firearm on an unaware target|
|Penetration||10 ranks from Sniper Tree||Critical Hits affect 1 extra target per rank|
|High Powered||10 ranks from Sniper Tree||Any Critical Hit allows a second attack on any target|
|Perfect Aim||15 ranks from Sniper Tree||Critical Damage multiplied by the number of ranks|
|Quick Shot||15 ranks from Sniper Tree||Any successful hit allows a follow-up attack on the same target|
|Zen Sniping||20 ranks from Sniper Tree||Each successful hit using any means increases damage with a Sniper Weapon by +1 for the duration of the Scene.|
You can find out more about Borderlands here.
You can find out more about Pandora Excess here.