Monthly Archives: October 2016

The Wall: In the Beginning

I made a post on G+ last week about a new idea for a game. Then it was called the Bridge, and that was based on what I thought would be the setting. In the entire day since that post, … Continue reading

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Sales for Third Quarter 2016

The release of Starship Commandos did help give SEP a bit of a push, but not too much. Sales haven’t been phenomenal for Starship Commandos, but there wasn’t much marketing behind it. That’s a real weakness for me. Not sure … Continue reading

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Cutter’s Headspace

Inspired by our character creation sensation for Todd’s Headspace game, here’s a little Headspace fiction. The names are changed, as is the precise situation: She sat there, staring at the drink, knowing it wouldn’t help but lacking any other alternative. … Continue reading

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