In which I continue to answer questions from the Power 19. It’s interesting the aspects of game design that did not inform my design choices so far, and also those that I am not interested in considering. My game experience and interest remains—it seems—firmly traditional, with some sprinklings of novel ideas. 10.) What are the [...]
Sword Noir: Resolutions and Advancements
July 20th, 2010 · No Comments
Tags: RPGs