A kung-fu fightin’, counter-terrorist monk–doesn’t that sound like an awesome character for any modern RPG campaign? It’s like someone took the Monk class from D&D (well, pre-4e D&D, ’cause the 4 don’t have the Monk) and just jammed it into a modern European setting. “Where you going to find monks? The Vatican of course! My [...]
All the Vatican Was Kung-Fu Fighting . . . Huh!
April 1st, 2009 · 3 Comments
Tags: RPGs
Savage Worlds: Almost But Not Quite
April 26th, 2008 · 5 Comments
Hey All
So, here’s the deal. I finally got Savage Worlds, and it’s pretty much all Luke at Fear The Boot’s fault. I got the Explorer Edition because, you know, Luke’s a real doctor and all but our tastes may differ in regards to games.
Now, I usually play d20 or a version thereof (if it’s fantasy, [...]
Tags: RPGs
Cinematic Action, d20 Style
April 4th, 2008 · No Comments
My understanding of d20 Modern is that it is supposed to replicate cinematic action. Perhaps, to a degree, but one thing that always seemed odd to me (and one thing I tried to address in Covert Forces Redux with the re-introduction of the segment/round division) was how slow action progressed. I don’t mean in the [...]
Tags: RPGs