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Tag Archives: adventures
Creating Centurion Adventures: People and Places
So we talked about how I generally come up with the situation in my one-page adventures. In our first playtest for Centurion: Legionaries of Rome (the Kickstarter is funded but help me make at least one stretch goal), I chose … Continue reading
Posted in RPGs
Tagged adventures, advice, campaign, Centurion, historical gaming, ideas, Kiss My Axe, sword noir
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Creating Centurion Adventures: the Situation
One of the things that’s going to be included in Centurion: Legionaries of Rome (please support the Kickstarter) is a discussion of building campaigns and adventures. It was a tough section to write, because it is something that comes naturally … Continue reading
Posted in RPGs
Tagged adventures, Centurion, crowd-funding, historical gaming, ideas
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Suffer the Witch
A group of Vikings cast ashore find a village stripped of its warriors. The chieftain speaks of a witch, once a wise woman of the village, now bitter and flushed with hatred. The village suffers under her curse, and he … Continue reading
Osiris: Running Silent
More than 200 downloads of Operation Nearscape since its release less than two weeks ago, and not one piece of feedback. I got a very nice review from Megan Robertson, and she seems to think that she would welcome more, … Continue reading
Sword Noir One-Pager: Kiss MacGuffin Deadly
This one-pager probably works best if your PCs are Urban Cohorts in Everthorn–or otherwise representatives of some level of law enforcement or other organization that imposes order in some fashion, like the Knights Templar and Hospitaller in the Holy Lands … Continue reading
Operations Nearscape: an Osiris File
The DNA of an astronaut and naval aviator declared MIA in 2006 has been found in a fragment from the Tunguska event of 1908. Is the aviator alive? How could his DNA be involved in the explosion of the Tunguska … Continue reading
Sword Noir One-Pager: The Lost
This one-pager only fits on a page with 10 pt font, but that’s fair, isn’t it? One thing I like about this one is that if the PCs are playing criminals, this is where they distinguish themselves from the scum. … Continue reading