Tag Archives: Borderlands

Face ‘Splosion on a Sword’s Edge

The last posts included campaign scenarios with Swords Edge in an alternative history and then a straight fantasy setting. This time, let’s look at something closer to science fiction. This is being cross-posted as an update to the Sword’s Edge … Continue reading

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#RPGaDAY2015 Day 31 Favourite Non-RPG Thing To Come Out of RPGs

Wow. This is going to take a bit of actual thinking, at which I believe this month has shown I suck. Okay, I’m going to cheat and say RPG games in computers. It’s no surprise that I love both Fallout: … Continue reading

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RPGaDAY2015 Day 9

#RPGaDAY2015 is the brainchild of game designer Dave Chapman. Basically, each day in August there is a question about RPGs. I’m going to play catch-up first and then look at day 9’s question. Favourite Media you wish was an RPG? … Continue reading

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Gen Con – Train in Vain

As you may have heard, I’m running a couple of games with a system I was calling Fancy Pants but now has two names – F#ck You Up and Face ‘Splosion. Yesterday I told you about F#ck You Up: Gangwar. … Continue reading

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SEP State of Play

Every week I’m trying to get two articles up on the website, but some weeks it’s tougher than others. Tuesdays I generally like to have an advice column while on Thursdays I write about inspiration. This time, instead of providing … Continue reading

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Skiffing the Sand

I mentioned on Google Plus that I am playing in the Captain Scarlett and Her Pirate’s Booty downloaded content for Borderlands 2. I mentioned this because that part of the game includes sand skiffs, similar to what we saw in … Continue reading

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Mr. Fancy Pants!

Nefertiti Overdrive Quickstart has been sent to layout and my crew in Ottawa has settled in to A Team of Losers Pulp Edition, so I have no more pressing design issues. There is work to be done on Nefertiti Overdrive … Continue reading

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Pandora Quirk

Okay, first off, I need a better title for the game than Pandora Excess. Just doesn’t do it for me. With that out of the way, let’s talk about (the game that will soon not be called) Pandora Excess. In … Continue reading

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Pandora Lacks Strength

I am a fan of having basic attributes like the six stats of D&D as part of characters in my games. For me, it provides a way of accessing some fundamental image of the character, showing the character’s capabilities divorced … Continue reading

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Talented Excess on Pandora

Along with Skills, Pandora Excess will include Talents, which will mix the Skill Trees and “rewards” of the Borderlands computer game. Like Borderlands, Talents will be organized into Trees, and these Trees will be tied to classes. Unlike Borderlands, there … Continue reading

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