Tag Archives: Characters

Karimala – Queen of Kush?

As part of my research into a cultural and historical primer for Nefertiti Overdrive, I’m reading Robert G. Morkot’s The Black Pharaohs. It’s a bit rough going because it’s a very technical book and not a popular history. My readings … Continue reading

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Modern Sword’s Edge

This is the final in a selection of examples from different genres I’ve run using Sword’s Edge, which is presently in the middle of Kickstarting. Which you have, of course, backed. I mean, you’re reading this, which is about this … Continue reading

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Fantasy on the Sword’s Edge

The last post was about a campaign scenario with Swords Edge in an alternative history setting. This time, let’s go straight fantasy. This is being cross-posted as an update to the Sword’s Edge Kickstarter, running until 20 April 2017. One … Continue reading

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Sword’s Edge, What is it Good For?

Swords Edge is a generic role-playing game, that is to say it is not tied to any genre or inspirational fiction. Instead, Swords Edge provides mechanics that can be used over a wide range of stories and campaigns. I should … Continue reading

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The Wall: Test Run Four

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This is a return to test number three. The rumours of Elite food hording has proved false, … Continue reading

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The Wall: Test Run Three

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Okay, time for test number three. We didn’t actually provide an outcome for Test II. Let’s say … Continue reading

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The Wall: Test Run Two

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Here we are with the second test scenario. This example is useful as you can see how … Continue reading

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The Wall: Test Run Number One

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This records my first test run with the Wall rules. This is basically a thought experiment, running … Continue reading

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The Wall: First Set Basic Rules

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Let’s start with the characters. Here’s PC1: For resolution, dice are provide from Tools and Approaches. Only … Continue reading

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GMs Should Not F#$k With Player’s Characters

For the Screenplay playtest group, we had what was intended to be the last game in our High Plains Samurai campaign. Didn’t turn out that way, mostly because of a late start and a couple of extended rules discussions. Turns … Continue reading

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