Tag Archives: Characters

Gen Con – Train in Vain

As you may have heard, I’m running a couple of games with a system I was calling Fancy Pants but now has two names – F#ck You Up and Face ‘Splosion. Yesterday I told you about F#ck You Up: Gangwar. … Continue reading

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Gen Con – Gangwar

As you may have heard, I’m running a couple of games with a system I was calling Fancy Pants but now has two names – F#ck You Up and Face ‘Splosion. I’m running F#ck You Up: Gangwar on Thursday morning. … Continue reading

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Edge of Inspiration: Zero To Hero

Edge of Tomorrow not only has a great soundtrack, but elsewhere I reviewed the movie and gave it a pretty good rating. What more is there to say about it? What else, but how it can inspire your role-playing games. … Continue reading

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Accidental Pairings in Nefertiti Overdrive

In working on another adventure for Nefertiti Overdrive (for the backers who pledged for a game over the internet) I realized something about the characters that was cool but totally unplanned. Each pair of characters has a female and male … Continue reading

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Mountain Dwarf Tree-Huggers Anonymous

With the writing for Nefertiti Overdrive done and off to the editor, I have time to take a breath and relax a bit. During that breather, I got back to playing D&D with my children (two daughters, aged 6 and … Continue reading

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Building Stuff: Getting the Gang In Gear

Once one has a framework – an idea of one’s plot, with a goal and a plan to inject the PCs into the story – one needs an adventure. I’ve mentioned before that my philosophy on building an adventure is … Continue reading

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Lives in Savage Zanzibar

As part of Savage Zanzibar (a name I’m using now but did not use when I was working on the project), I created a selection of pre-generated characters. This was not due to the intrinsic linking of the characters to … Continue reading

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Wild Pandora or World War Pandora?

I’ve been thinking of the kinds of games I could run were I to complete the tabletop RPG emulating Borderlands I’ve started called Pandora Excess (working title). What struck me was that Borderlands is the Wild West while Borderlands 2 is … Continue reading

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Robust or Needlessly Complex?

In thinking about Pandora Excess – an RPG concept based on the Borderlands series of computer games – I have come to realize it is not complex systems that I dislike, it is the pre-decided judgements that such systems seem … Continue reading

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Robust Pandora Excess

I have a problem. I fear that Pandora Excess, an RPG inspired by the Borderlands computer game, may need to be a robust system. I haven’t designed a robust system since I played with hacking d20/3E. Here’s the thing: the … Continue reading

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