Tag Archives: fantasy

Angling Away from Saxon Britain

So, D&D happened last night (as I write this). We took up a lot of time getting characters ready. D&D is at its most complex with character choices, especially if you come at the game as a complete novice. Without … Continue reading

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Adventures in the Anglo-Saxon Migration

When I consume media of any sort, I get inspired and think about how I could apply it to either my fiction or my gaming. Since my gaming is the creative endeavour on which I spend most of my time … Continue reading

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Ballad of a High Plains Samurai

As I’ve mentioned a few times in a few places, I’m working on a fiction commission. It’s done and dusted, handed in and awaiting editing. It’s also okay for me to let people know what it is. I’ve written a … Continue reading

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Crushing Heads Can Be Fancy

I was organizing my files, removing doubles, verifying I had the most recent working files, and considering old files on which I had stumbled. One such file was a project that started in 2013 and was shelved in 2015. It’s … Continue reading

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Fantasy on the Sword’s Edge

The last post was about a campaign scenario with Swords Edge in an alternative history setting. This time, let’s go straight fantasy. This is being cross-posted as an update to the Sword’s Edge Kickstarter, running until 20 April 2017. One … Continue reading

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State of the Edge

I’ve finished updating Sword’s Edge. I mean I’ve really finished. As in the Ashcan Edition has been sent off to the printers. This doesn’t actually mean that Sword’s Edge will be soon available at discriminating retailers near you. Those Ashcan … Continue reading

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The Wall: Test Run Four

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This is a return to test number three. The rumours of Elite food hording has proved false, … Continue reading

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The Wall: Rules Next Evolution

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. In the last Scene, the PCs were very restricted in what they could do because Harmony was … Continue reading

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The Wall: Test Run Three

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Okay, time for test number three. We didn’t actually provide an outcome for Test II. Let’s say … Continue reading

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The Wall: Rules Evolution

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Sometimes, changes to rules occur not during their use, but in the contemplation that comes after. This … Continue reading

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