Tag Archives: ideas

Who Watches . . . Civil Disobedience and the Wall

This post was first presented on 23 Jun 2019 at Patreon. The Wall is a game about being part of an occupying force and the ethical challenges the characters will face in trying to maintain their humanity – or at … Continue reading

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It Came From The Sea! . . . or maybe the pool

This article was first posted to Patreon on 18 May 2019 Today was the first day this year that I skimmed the pool. Bear with me! Skimming allows me to zone out, to kind of enter a Zen space where … Continue reading

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Mechanics Informing Spotlights

About a month ago, I wrote about sharing the spotlight among characters in RPGs, why it’s important players get a chance to have a character in the spotlight, and how you can make sure that happens. But since the spotlight … Continue reading

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Someone Else’s Great Big Wall

So I’m giving another listen to Dr. Kenneth Harl’s Barbarian Empire of the Steppes series from the Great Courses. This is maybe my fourth listen-through. Especially with Dr. Harl, I can listen to these series over and over again. In … Continue reading

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Getting In the Spotlight

One of the challenges for designing an adventure is to have it both appeal to the players and insure their characters have a chance for the spotlight. Even when one know how to provide a character with a spotlight, the … Continue reading

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Angling Away from Saxon Britain

So, D&D happened last night (as I write this). We took up a lot of time getting characters ready. D&D is at its most complex with character choices, especially if you come at the game as a complete novice. Without … Continue reading

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The Sword at the Edge of Wuxia

A good friend of mine (hey JJ!) asked about creating characters from a genre like wuxia using Sword’s Edge. Would one do it mechanically or narratively? Would one use SFX? I didn’t really give an answer, but I’d like to … Continue reading

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Studio Firebase Oats Rakka

Neill Blomkamp isn’t resting on his laurels but is creating some amazing speculative fiction shorts. Both Rakka and Firebase are out now, and each of these provides tons of inspiration for both writers and RPGers. I’m only going to look … Continue reading

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Patreon-izing

As Sword’s Edge slowly moves towards completion and delivery to its backers, I have been using what time I have to get some other projects in order. Right now, both Lawless Heaven and Face ‘Splosion are ready to go. These … Continue reading

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How Starship is Commandos?

Starship Commandos is very explicitly inspired by the movie Aliens and the novel Starship Troopers. Recently, an individual had a bit of a disconnect between the perceived nature of those intellectual properties and the game. Basically, the interlocutor saw mortal … Continue reading

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