Tag Archives: ideas

The Wall: Test Run Three

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Okay, time for test number three. We didn’t actually provide an outcome for Test II. Let’s say … Continue reading

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The Wall: Rules Evolution

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Sometimes, changes to rules occur not during their use, but in the contemplation that comes after. This … Continue reading

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The Wall: Test Run Two

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Here we are with the second test scenario. This example is useful as you can see how … Continue reading

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The Wall: Test Run Number One

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This records my first test run with the Wall rules. This is basically a thought experiment, running … Continue reading

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The Wall: First Set Basic Rules

This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Let’s start with the characters. Here’s PC1: For resolution, dice are provide from Tools and Approaches. Only … Continue reading

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The Wall: In the Beginning

I made a post on G+ last week about a new idea for a game. Then it was called the Bridge, and that was based on what I thought would be the setting. In the entire day since that post, … Continue reading

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The Revenge of Spec Ops Burn

Next up in our return to Burn Notice as an RPG campaign, I’ve got something modern for you. Given that SEP started publishing special operations-type supplements and adventures for d20 Modern, one would hope I might have a grip on … Continue reading

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Return to Victorian Burn

And now, after a brief pause (I suck at this!), we’re back revisiting the use of Burn Notice as an RPG campaign. Originally presented on 13 Sep 2008 Continuing Burn Notice as the basis for a campaign, I  want to … Continue reading

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Revisiting the Hadrapole Burn

This continues a revisit to a series of game ideas based off the game show Burn Notice. I hope it’s of interest. Originally posted 7 Sep 2008 Earlier, I wrote about Burn Notice and creating campaigns using it as a … Continue reading

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Burn Notice as Campaign

With a lot things – like my MA program, my job, my family, my gaming – pulling me in a lot of different directions, SEP has suffered. To try to keep some semblance of a pulse on this thing, I’m … Continue reading

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