Please Support Fraser
Places to Buy Our Stuff
Contact
Discord
You can find the SEP Discord server here.
-
Recent Posts
Categories
Tags
- adventures
- advice
- Arcane Kingdoms
- A Team of Losers
- Borderlands
- building stuff
- business
- campaign
- Centurion
- Characters
- charity
- crowd-funding
- d20
- Dark Horizons
- design
- Direct Action
- Dream Riggers
- Edge of Inspiration
- fantasy
- Farewell Something Lovely
- fiction
- Gen Con
- Gen Con 2011
- historical gaming
- ideas
- Kickstarter
- Kiss My Axe
- Lorestaves
- modern
- Nefertiti Overdrive
- Pandora Excess
- podcast
- post-apocalypse
- Riggers
- RPGaDAY2015
- sales data
- science fiction
- spec ops
- Starship Commandos
- Sword's Edge System
- sword noir
- systems
- the Wall
- True20
- UGS
Archives
- January 2021
- November 2020
- September 2020
- August 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- December 2019
- September 2019
- August 2019
- July 2019
- June 2019
- January 2019
- October 2018
- September 2018
- August 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- October 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- November 2008
- October 2008
- September 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- December 2007
- November 2007
Tag Archives: Riggers
Riggers Are Coming
The results for my Patreon poll for July 2020’s release is complete. Riggers: Meta-Humans in a Shattered World will be added to the project queue. You can read more at my Patreon.
Posted in News, Patreon
Tagged Dream Riggers, Riggers, science fiction, supers, systems
Leave a comment
Riggers: Meta-Humans in a Shattered World
It has been 70 years since the event. Earthquakes, volcanoes, and tsunamis ravaged the globe. Continents heaved and buckled for three decades, re-shaping the world. Civilization shattered. There is very little left of what had come before. But people survived. … Continue reading
Posted in Patreon, RPGs
Tagged Dream Riggers, post-apocalypse, Riggers, science fiction, supers, systems
Leave a comment
Why Does One Venture Into the Waste?
One of the new games I’m running with my local is a post-apocalyptic actioner that has the working titles Warlords of the Wastes. First: yes, I am aware it needs a better title. But beyond that, I am running it … Continue reading
Posted in RPGs
Tagged ideas, post-apocalypse, Riggers, systems, Warlords of the Wastes
Leave a comment
Mission Creep, Mission Crawl
Last post, I shared with you my offers for the two groups that will continue the Riggers playtest. There were two games left on the floor: Mission Creep, Mission Crawl and the Vanguard. Which makes me sad, because I was … Continue reading
Edge of Inspiration: Rigging for Running
As I mentioned in my last post, the Riggers playtest is going well, but Dream Riggers has woken. I have to admit that I was getting into the creation of the campaign, but the results at the table dulled that … Continue reading
Posted in RPGs
Tagged campaign, Dream Riggers, Edge of Inspiration, ideas, Riggers, Warlords of the Wastes
Leave a comment
Too Many Riggers to Dream
From out of the mists of too much work I have emerged. My two concurrent courses are done and I am down to one. I am hoping that I’ll have more time to write and game, so hopefully you will … Continue reading
Abstractions – When is a Bullet Like a Baby?
I was talking about damage and stress in the last post, and I wanted to continue to talk about the problem of abstraction and “damage” in a role-playing game. I design games with pretty abstract mechanics. These mechanics generally model … Continue reading
Damage and Stress – Blowing Up Your Mind
My group and I have had a lot of discussions recently about the abstraction used for Stress/Damage in my new game, Dream Riggers. It’s led to a few long emails to explain my intention and thoughts, and it’s something I’ve never … Continue reading
Dream Riggers Are Go
First run of Dream Riggers went okay. On the story side, I did the silly thing of trying to begin a game with a social encounter. For me, that never works. Every single one-shot I’ve written for Nefertiti Overdrive starts … Continue reading
Dream Riggers
The new game I’m working on has the working title of Riggers, more specifically – for the playtest – Dream Riggers. The system came first and exists to test out a mechanic that interests me. If it works out, the game … Continue reading