Tag Archives: spec ops

Direct Action: OP GRANGE – Orders

Below is a faux-orders package for OP GRANGE. This was all I used when I was running the airport assault – well, along with the Challenge sheet and the maps for the Conaktry airport. Although this is a directed game, … Continue reading

Posted in RPGs | Tagged , , , , , | Leave a comment

Direct Action: OP GRANGE – Sitrep

This is a continuation of OP NOMOS. On completion of the mission related previously, the SRD are recalled to Niamey, the capital of Niger. They haven’t had a chance to sleep, and food gets shovelled in while they are briefed … Continue reading

Posted in RPGs | Tagged , , , , , , | Leave a comment

Direct Action: OP NOMOS – the Challenges

The last post gave you the situation for OP NOMOS in Niger. Here are the Challenges for that mission – at least the expected Challenges, as no plan survives contact with the players. Also, as a point of interest, is … Continue reading

Posted in RPGs | Tagged , , , , , , | Leave a comment

Direct Action: OP NOMOS – Setting the Scene

As promised, I’m going to provide here the notes I use to run the development games for Direct Action: the Quiet Professionals, an RPG of special operations covert action. The technical aspects of the game should be easy enough to … Continue reading

Posted in RPGs | Tagged , , , , , , | 1 Comment

Directing the Action

With Centurion done, work must begin on a new product. Hit that iron while it is hot. Also, it’s become my natural state, even when I am not planning on releasing or Kickstarting something, I tend to be building or … Continue reading

Posted in RPGs | Tagged , , , , , | 2 Comments

Spec Ops in Various Systems

In a series of posts over at Sword’s Edge, I talk about using light systems for modern military, special operations-type characters. I wrote them because I’m thinking about writing a Spec Ops style adventure using our Sword’s Edge System. I’ve … Continue reading

Posted in RPGs | Tagged , , , , , , , | Leave a comment

True20 Special Operations Pre-Gens

For Games on Demand at Gen Con 2011, I was prepared to run four different games. Two were  my own (Sword Noir: A Role-Playing Game of Hardboiled Sword & Sorcery and Kiss My Axe: Thirteen Warriors and an Angel of … Continue reading

Posted in RPGs | Tagged , , , | 11 Comments

Games On Demand

For those not in the know, at Gen Con 2011, I’ll be a GM with Games On Demand at the Crowne Plaza in the “Pennsylvania Station C” ballroom on Thursday and Saturday mornings from 10:00 to 14:00. My main purpose … Continue reading

Posted in RPGs | Tagged , , , , , , , | Leave a comment

News Hooks: Somali Snatch and Grab

A very interesting and public use of US military assets for a direct action mission. It’s totally a guess, but I would say 160th SOAR and Delta. This is exactly the kind of stuff I would run in a Covert … Continue reading

Posted in RPGs | Tagged , , | Leave a comment

May Update

Cyber-state Avatar Toolkit: Now in editing. Expect to see this available in June. It still requires layout, but it should come out to about 7 or 8 pages in length. This will be released as part of the Modern Dispatch … Continue reading

Posted in News | Tagged , , , , | Leave a comment