Tag Archives: Starship Commandos

Good Guy Chest Burster

I faced an interesting problem while preparing the adventure for the first Starship Commandos adventure. This is going to be a riff on Aliens, in which the PCs are tasked with investigating a mining colony that has gone signals-dark. In … Continue reading

Posted in RPGs | Tagged , , | Leave a comment

UGS v. Military: Death and Injury

In talking about adapting UGS for military games – which includes both Starship Commandos and A Team of Losers – I mentioned the need for resource management. Another part of resource management that is very important but which I did … Continue reading

Posted in RPGs | Tagged , , , , , , | Leave a comment

Starship Commandos: An Example Character

In case you were wondering where I was putting my energies since the Nefertiti Overdrive Kickstarter failed to fund, I’m actually working on a quickstart package for Nefertiti Overdrive which I hope will lead to a second and successful Kickstarter. Also, … Continue reading

Posted in RPGs | Tagged , , , , , | 4 Comments

Turning UGS Into a Military Game

I’ve discussed the design philosophy behind UGS, but Starship Commandos and A Team of Losers derive from UGS rather than being UGS straight up. There are different needs for both of these games, though their needs are similar enough that … Continue reading

Posted in RPGs | Tagged , , , , , , | Leave a comment

Untitled Game System First Draft

Remember how I said I was looking at different games to run for my group? We had a tie between Starship Commandos (Aliens meets REH’s Starship Troopers) and A Team of Losers (the Losers comic and recent A-Team meet the … Continue reading

Posted in RPGs | Tagged , , , , , , | Leave a comment