Tag Archives: Sword’s Edge System

Kick the Edge of the Sword’s Start

It’s going to happen. The Sword’s Edge Kickstarter is going to be a thing. It should be going live next next week and running for 30 days. It’s going to be in Canadian dollars, which is kind of wonky since … Continue reading

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State of the Edge

I’ve finished updating Sword’s Edge. I mean I’ve really finished. As in the Ashcan Edition has been sent off to the printers. This doesn’t actually mean that Sword’s Edge will be soon available at discriminating retailers near you. Those Ashcan … Continue reading

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Breaking Down Breakout Con

It’s been announced: I’m an industry guest at Breakout Con, running 10-12 March 2017 at Holiday Inn Yorkdale in Toronto. In case you were wondering, this is what I’ll be doing: On Friday, I’m running a game of Lawless Heaven from … Continue reading

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What Is Lawless Heaven?

Lawless Heaven is a modern action adventure set in Ulsan, South Korea using Sword’s Edge RPG. The tagline is: Four cops. One hundred criminals. Countless broken bones. I’ve actually made sure there are 100 criminals the PCs can beat up. … Continue reading

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Lawless Heaven

Sword’s Edge RPG has been updated. It’s ready to go. And the first place you can find it is at Breakout Con in Toronto 10-12 March 2017. I’m going to be running three games of Lawless Heaven using Sword’s Edge: … Continue reading

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The Incredible Sound of Hulk Music

I’m introducing some co-workers to the joys of role-playing. They have never played an RPG before, but have heard of D&D. At our Christmas Party, my hobby was brought up and when I explained it, there was sincere interest, so … Continue reading

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Updating the Sword’s Edge

So much time with so little said, but that is because I have been working. Honest. With the start of a new course right around the corner, I haven’t wasted the two months I took off from my MA program. … Continue reading

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Sword Noir Rising

This weekend I’ve had a couple of moments in between preparing for a move in early August. It’s mostly been in the morning along with my coffee, so it’s been pretty productive. At this point, I’ve completed updating the mechanics … Continue reading

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Someone’s Axe is Getting Kissed

I’ve been running a D&D 5E game with my daughters, and they’ve been enjoying it, but when the dice are not kind, they can get frustrated – my youngest especially. I bought them their own dice at Gen Con, and … Continue reading

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UGS Design Goals

Last post, I told you a lot about my history as a designer, now let’s talk about my specific design goals for the Untitled Game System (UGS). It is slightly different than for Starship Commandos or A Team of Losers, … Continue reading

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