Tag Archives: systems

Not The Time for THAT Kind of Direct Action

This being released concurrently with a post at my Patreon. TL,DR: I support the protest of police violence against the Black community and demand police reform. Due to current circumstances, I am unwilling to release a game of military action, … Continue reading

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Riggers Are Coming

The results for my Patreon poll for July 2020’s release is complete. Riggers: Meta-Humans in a Shattered World will be added to the project queue. You can read more at my Patreon.

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Direct Action: Covert Forces and Special Operators

Undertaking the most difficult missions in the most dangerous locales, special operations forces are the tip of the spear. Secretive, highly-trained, and hauling the best kit, these shadow warriors represent a tactical response to strategic threats. Direct Action is a … Continue reading

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Riggers: Meta-Humans in a Shattered World

It has been 70 years since the event. Earthquakes, volcanoes, and tsunamis ravaged the globe. Continents heaved and buckled for three decades, re-shaping the world. Civilization shattered. There is very little left of what had come before. But people survived. … Continue reading

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HeadCrushers in the Wild

Sometimes you just need to crush a head to show you mean business. Kick down that door, kick butt, don’t bother taking names, that’s what I’m talking about. When you find out you are in over your head, distract, dodge, … Continue reading

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Heads Are Gonna Get Crushed!

Coming to my Patreon in September will be HeadCrushers: an RPG of Fantasy Mayhem. This is a very simple system – more simple even than Sword’s Edge – that is designed for quick, loud fantasy adventures but which can be … Continue reading

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An Opening In the Wall

The Wall is now available through Drive Thru RPG. You are the occupying soldiers of a foreign power garrisoning a city far from home. You do not share a culture with the citizens, and your state has decided to use … Continue reading

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The Wall

This month, the release through my Patreon is the Wall, a new role-playing game in which you play members of an occupying force in a foreign city. You are the occupying soldiers of a foreign power garrisoning a city far … Continue reading

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The Wall: Coming in 2018

You are the occupying soldiers of a foreign power garrisoning a city far from home. You do not share a culture with the citizens, and your state has decided to use the existing political structure to maintain its rule. You … Continue reading

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Building a Non-Combat Challenge in Sword’s Edge

In the last post, I shared with you some of the thoughts I had about building binary challenges. This and the other recent posts grew from discussions with a friend in the UK, Bruce. Much of this sprung from a … Continue reading

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