Tag Archives: True20

Narrative Powers in True20 – the Idea.

Another moment over another massive cup of coffee. While the Princess is busy downing strawberries, I’m going to try to get this idea down and out there. I was thinking about the next campaign I intend to run once I … Continue reading

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Mundus Novit Design – Setting the System

The manuscript for Mundus Novit is all written. There’s not much to develop. Well, that is if SEP intends to publish it only for the d-Modern version of the world’s most popular RPG. SEP certainly will release a Modern version. … Continue reading

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Collateral 07 – True20 Review

Didn’t get enough juice to inform your True20 buying decision from the Accidental Survivors’ review? Here’s another one, this time slightly less chaotic (slightly). After using True20 for his Viking campaign, Fraser re-reviews it based on his play experiences. His … Continue reading

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Re-Reviewing True20

Didn’t get enough juice to inform your True20 buying decision from theAccidental Survivors’ review? Here’s another one, this time slightly less chaotic (slightly). After using True20 for his Viking campaign, Fraser re-reviews it based on his play experiences. His verdict … Continue reading

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Campaign Journal: Viking True20 Actual Play

If you’ve been reading my campaign journal, you know a little something about the Viking campaign I’m running for my RPG group in Ottawa. I decided I wanted to do an actual play, and the first steps have been completed. … Continue reading

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Campaign Journal: Conclusions from Session One

The first session didn’t totally sell me on True20. I realized this was partly my problem. I was still stuck in a d20 mindset. I missed the Minons rule, which would have made the combat with Hygelac’s warband fit to … Continue reading

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Campaign Journal – the First Session

The Campaign Journal has kind of stagnated, hasn’t it? Let’s get this puppy back on the rails. So, the first session. I had forced the players to provide character concepts without the mechanics. This was kind of a history meets … Continue reading

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Campaign Journal: The Meet

Before I went forward with the game, before I put more work than a basic outline and intro scenario, I wanted to meet the crew I had assembled. There was one reason and one reason only: I didn’t want to … Continue reading

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Campaign Journal: The Research

In the previous post, I described how I got the group together. But once that group is together, then what? I gave lots of options as to what we could play. I was going away to Korea for a month, … Continue reading

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Spec Ops Burn

So, I’ve written up mini-settings for Burn Notice campaigns in both a fantasy and Victorian horror genres. Let’s look at the modern genre now. Granted, Burn Notice is a modern action-adventure, so rather than a spy character, let’s cook up … Continue reading

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