Take This Survey, or The Coffee Gets It!

The Accidental Survivors would like to ask you a favour. We’d like you to head on over to the RPG Podcast Listener Survey and take the aforementioned survey there. Actual figures and information on listeners is tough to get, and this is a multi-cast attempt to put something together. Rob from Bearswarm put together a promo as well. Expect to hear it in an episode soon. myfukincoffee

Do us a favour, head on over to the RPG Podcast Listener Survey and do your civic duty. Get ‘er done before May 1st, or I’m going to have to put the hurt on this innocent cup of delicious coffee on the table before me.

There’s pie when you finish. Swear to pants it’s true! And beer. Lots of beer.

(note: cross-posted on my blog . . . doesn’t mean you need to take the survey twice to save the coffee . . . I’m not a monster!)

SEP is dead. Long live SEP.

I’m not in the RPG industry any longer. I mentioned SEP on the latest episode of Collateral and talked about the industry.

My industry–the industry I knew–was in 2006. That was the year my first daughter was born. SEP died that year. It’s been hanging on with a couple of small products since, but nothing major. I have ideas and I have projects, but nothing will come to fruition any time soon, no matter how much I pray otherwise.

SEP is dead. Long live SEP.

I really enjoyed my time doing stuff. I loved the amazing products we put out. I loved the Albenistan Series, Covert Forces, and Roles & Classes. That was why I started SEP. And people loved those products. I was perusing the reviews we got at RPG Now and the reviews we got elsewhere. We put out some really great products.

We had plans for more, a lot more, but real life intervened.

SEP is dead. Long live SEP.

Dean Martin had a road plan for a 12 module adventure path that would both take characters from 1st to 20th level and introduce players to the setting that was going to be the anchor for Arcane Kingdoms. This was Lorestaves, which got started in early 2005 and just never got published. Dean got a new job, then he moved, then . . . well, let’s just say real life intervened. That’s the refrain for SEP. Real life intervened.

I have some fiction for the Lorestaves and some other game related stuff that I might as well release now. Keep your eyes on the site for it.

Modern Medieval was going to be a whole system. Then, when our release schedule was looking sparse, it became a selection of releases that would build into a new system, an OGL system. And then, sales basically insured it would be a blip. Well, poor sales and real life intervened, because my free time shrank and I had to prioritize. A poor selling line was not a priority.

Codename: EMINENCE was going to be a modern setting in which the PCs were opponents of Majestic 12 and the aliens which had already invaded Earth.

The Royal 22 Marine Regiment was going to be, and I quote from the unpublished project: ” . . . a sourcebook detailing a fictitious marine regiment for use with any Future campaign. [It] includes information on the structure of the regiment, specific special units within the regiment, standard armaments, equipment and vessels used by R22MR.” That one would have been fun.

MAG was short for Military Augmentation Group, and the sourcebook would have described a variety of MAGs, including NATO, UN, national military, and mercenary. All the MAGs would have been basically the same, but it could have been inserted in any of those areas, to be the special operations force to which the PCs belonged.

Mundus Novit might still see the light of day, but it is in the hands of Dark Quest Games now, and I have no idea when or if it will ever get published.

What about serial fiction based on the Albenistan series called “Target: Albenistan?” Sure, that was in the works. It would have coincided with a re-release of the Albenistan series updated and collected into one product. The updated adventure would have been linked to the CSRS and all the extraneous material–classes and equipment–would have been jettisoned.

The Graphics Project was going to collect some of the best art we’d featured into a product specifically designed for the use of other publishers–both for profit and otherwise. I had faced the art problem regularly, and figured some would appreciate the one stop solution.

SEP is dead. Long live SEP.

So why am I waxing nostalgic now? I do so often, you just don’t know about it. This time, I’ve drank a few glasses of wine and that nostalgia is kicking in big time.

I also had an idea for a new product. Hooks. Kind of like what we do on the Accidental Survivors. I wouldn’t use the ones we’ve provided already, but just in that same format–a short, 2 to 4 paragraph description of a situation that could get the PCs into an adventure. I was thinking of doing Hooks: Modern Military.

Then real life intervened. I had to put my pretty princess to bed.

Yeah, it sucks that SEP is dead. But it sacrificed its life for something greater–my family. And there’s always the chance it will rise from the dead when I again have time.

Just don’t hold your breath.

SEP is dead. Long live SEP.