As mentioned earlier, I was working on updating Nefertiti Overdrive, tweaking the rules, focusing the characters more on Egypt and Egypt’s environs, and adding historical context. I’ve removed Get Netiqret as its own thing. When I first wrote Nefertiti Overdrive, I was heavily inspired by the design of Lady Blackbird, but what I released was not nearly as elegant or purpose-driven, and so I think it makes more sense to have Get Netiqret out there on its own.
I also removed the quickstart and released its adventure separate—but still for free now called Proof of Death.
I feel better having got it all done. Research proceeds apace for Kiss My Axe 2E, and it is going to be a significant departure in character design if not in base mechanics from what exists now.