Homebrew: The Thule Soldier

The Thule Soldier is similar to the Thule Apparition. The Apparition is the weakest of Thule’s foot soldiers. The Soldier is tougher, a better challenge as the PCs reach higher levels.

The stat block for a D&D 5E monster: the Thule Apparition

You can download a PDF of the Thule Apparition here.

This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

The Thule Soldier by Fraser Ronald and published by Sword’s Edge Publishing is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Homebrew: The Thule Apparition

In my family’s D&D game, the BBET is called Thule or the Necromancer King. The Thule Apparition is one of its foot soldiers, very dangerous for low level adventurers, found protecting important sites but also the core of Thule’s growing army. They are built using the body and souls of prisoners—a horrible fate.

The stat block for a D&D 5E monster: the Thule Apparition

You can download a PDF of the Thule Apparition here.

This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

The Barbarian Raider by Fraser Ronald and published by Sword’s Edge Publishing is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Homebrew: The Barbarian Raider

On my personal site—Sword’s Edge—I’m going to be running some posts about the games I run as opposed to the products I make. The game I run with my family is a D&D 5E campaign, and I’m going to be posting some of the chunk bits—like the opponents I’ve built or adapted for them.

This is the Barbarian Raider. The BBET of the setting has recruited some of the nomadic peoples living on the periphery, and this represents one of the tougher of their number.

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Kiss My Axe Second Edition

The cover for Kiss My Axe, the Ashcan version of the Second Edition. It's a Viking TTRPG. The image is of a viking holding axes looking at the red light deep in the forest by Tithi Luadthong

Vikings – they invoked fear in the monks of England and fascination in the Victorians from that same nation. Raiders and reivers, explorers and merchants, the men from the North left no part of Europe untouched, and reached beyond, to lands only imagined or wholly unknown. Their imprint on history is so strong, they have their own eponymous epoch in Europe. From Ireland to Iraq and from the shores of Africa to the Arctic, reaching North America long before any other European, the Vikings have become a staple of fiction and a paradigm of the barbarian. Who doesn’t want to cut through the waves in a dragon ship to challenge the unknown and bring glory to their name?

Kiss My Axe: Thirteen Warriors and an Angel of Death is a role-playing game of Viking adventure, interested more in the heroics of the sagas than the violence inflicted upon innocents. The Second Edition includes more recent scholarship in its history, and re-configures the character structure to better replicate how the Norse themselves saw their world.

This Ashcan Edition of the game is a proof of concept, and lacks editing, indexing, or original art. The funds raised through the Ashcan will be put toward improving the game in preparation for its final form.

Interested in a PDF? You can find it at my itchio store.

Looking for a print copy? You can find it at RPG Trader.