Category Archives: Design

Failure in Sword’s Edge: A Consideration

My buddy Bruce in the UK asks the best questions, questions that make me really think about my game and why it does what it does. From those conversations, I’m cribbing some thoughts to share in order to help give … Continue reading

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Studio Firebase Oats Rakka

Neill Blomkamp isn’t resting on his laurels but is creating some amazing speculative fiction shorts. Both Rakka and Firebase are out now, and each of these provides tons of inspiration for both writers and RPGers. I’m only going to look … Continue reading

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Values and Rewards

I’ve been bugging a couple of other designers about their games, one because he asked me to and one because I’m helping with playtesting. I really like both of these games and I think I see ways they can be … Continue reading

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