-
Archives
- April 2022
- March 2022
- May 2021
- January 2021
- November 2020
- September 2020
- August 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- December 2019
- September 2019
- August 2019
- July 2019
- June 2019
- January 2019
- October 2018
- September 2018
- August 2018
- April 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- February 2017
- January 2017
- December 2016
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- October 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- November 2008
- October 2008
- September 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- December 2007
- November 2007
-
Meta
Tag Archives: Korea
Broken Tiger: Tales of a Divided Throne
So far, I’ve been calling my planned setting/system for a second-world Korea Choson, which was the name I was using for a previous game set during the Imjin War that I ran at Gen Con 2008. That is no longer … Continue reading
Posted in RPGs
Tagged Broken Tiger, Choson, design, fantasy, historical gaming, ideas, Korea, systems
Leave a comment
Systemized Choson
I have many ideas for the new Choson RPG – new name forthcoming – and much of that is tied to system. Like Centurion, I’m starting this from the ground up, with no inspiration spurring me on. I have an … Continue reading
Posted in RPGs
Tagged Broken Tiger, Choson, design, fantasy, historical gaming, ideas, Korea, systems
Leave a comment
Choosing Choson
I am resurrecting Choson. Not the nation/dynasty, but the idea for an RPG. And I’m a little bit excited about it. Let’s hope the enthusiasm lasts. Here’s the thing, I have never really created a setting for publication. Well, that’s … Continue reading
Posted in RPGs
Tagged Broken Tiger, Choson, design, fantasy, historical gaming, ideas, Korea, systems
Leave a comment
The Good, The Bad, The Weird . . . Overdrive
Sorry I’ve been so quiet. I am actually getting work done – both coursework and a little RPG work which I’ll share shortly. For now, I just want to remind you that the Good, the Bad, the Weird was an … Continue reading
Posted in RPGs
Tagged Characters, historical gaming, ideas, Korea, Nefertiti Overdrive, the Good the Bad the Weird
2 Comments
Ease of Face Punchin’ in Choson
Last post, I mentioned two of the factors of historical Korean society that I hoped to include were I to do re-design my RPG Choson. But there are at least two other factors I want as part of the design. … Continue reading
What Has Choson Ever Done For Us?
Revisiting and working through Choson – a role-playing game set in historical Korea – is a more likely outcome than working on Pandora Excess (needs new name) – a tabletop RPG inspired by Borderlands – because Choson would be closer … Continue reading
Remembering Choson
Back in 2008, I made a game called Choson to run for the crew from Fist Full of Comics and Games. It was set, as might be guessed by the title, in Choson era Korea. Looking at it now, I … Continue reading