Tag Archives: sword noir

Facing the “Five Destructive Myths”

So, there’s been some discussion about an article entitled “Five Destructive Myths Perpetuated by Roleplaying Games,” and I decided to see how my games stack up against these myths. To be clear: I don’t consider any of these to be … Continue reading

Posted in RPGs | Tagged , , , | 3 Comments

UGS Design Goals

Last post, I told you a lot about my history as a designer, now let’s talk about my specific design goals for the Untitled Game System (UGS). It is slightly different than for Starship Commandos or A Team of Losers, … Continue reading

Posted in RPGs | Tagged , , , , , , , | Leave a comment

A History of (Fraser’s) Designs

The Warden is one smart dude, and since he has decided to discuss his process creating the uber-secret Project Pheonix, I thought I’d do something similar. Imitation is the sincerest form of flattery. Anyone following this blog has already had … Continue reading

Posted in RPGs | Tagged , , , , , , , , | Leave a comment

Time’s Running Out on Farewell, Something Lovely

As of Saturday at 14:44 EST, the Kickstarter for Farewell, Something Lovely has 57 hours remaining and $1,300 needed to fund. I would greatly appreciate your support. If you have enjoyed my RPG work, you will enjoy my fiction. Head … Continue reading

Posted in News | Tagged , , , , , | Leave a comment

Kicking Something Lovely

Just stopping in to let you know that SEP is going to be quiet while the Farewell, Something Lovely Kickstarter is ongoing. However, please visit that page, as I’ll be putting up articles through the updates. You can already find … Continue reading

Posted in News | Tagged , , , , , | Leave a comment

I Need Your Support for Farewell, Something Lovely

The Kickstarter for Farewell, Something Lovely has gone live. This campaign will only last 10 days and I am looking to raise $1,800. This is kind of a proof of concept for me. I would love to be able to … Continue reading

Posted in News | Tagged , , , , , | Leave a comment

Good News, Bad News

I’ve got some good news and some bad news. The good news? The physical copies of Centurion: Legionaries of Rome are with our fulfillment company and should be in the mail any time now, if not already. The bad news? … Continue reading

Posted in News | Tagged , , , , | 2 Comments

Creating Centurion Adventures: People and Places

So we talked about how I generally come up with the situation in my one-page adventures. In our first playtest for Centurion: Legionaries of Rome (the Kickstarter is funded but help me make at least one stretch goal), I chose … Continue reading

Posted in RPGs | Tagged , , , , , , , | Leave a comment

Reaching the Game Summit

One of the takeaways from Gen Con 2011 was that I was not good at pimping my product in person. I had copies of a Kiss My Axe ashcan edition and I wasn’t able to sell any, simply because I … Continue reading

Posted in News | Tagged , , , , , , , , , , | 2 Comments

Monthly Sales for December 2012

Welcome to 2013. Watch your step. A summary of 2012? I reached the culmination of one spurt of design energy with the release of “Suffer the Witch” for Kiss My Axe, and then lay fallow (save for finishing some short … Continue reading

Posted in News | Tagged , , , , , | Leave a comment