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Tag Archives: the Wall
Who Watches . . . Civil Disobedience and the Wall
This post was first presented on 23 Jun 2019 at Patreon. The Wall is a game about being part of an occupying force and the ethical challenges the characters will face in trying to maintain their humanity – or at … Continue reading
An Opening In the Wall
The Wall is now available through Drive Thru RPG. You are the occupying soldiers of a foreign power garrisoning a city far from home. You do not share a culture with the citizens, and your state has decided to use … Continue reading
The Wall
This month, the release through my Patreon is the Wall, a new role-playing game in which you play members of an occupying force in a foreign city. You are the occupying soldiers of a foreign power garrisoning a city far … Continue reading
The Wall: Coming in 2018
You are the occupying soldiers of a foreign power garrisoning a city far from home. You do not share a culture with the citizens, and your state has decided to use the existing political structure to maintain its rule. You … Continue reading
This Is How (What) We Do It
After having a fair break with minimal pressure following the success of the Sword’s Edge Kickstarter, with the payments in, project management has started. But that’s not all. There are a bunch of other projects on which I am working, … Continue reading
Posted in News, RPGs
Tagged adventures, Borderlands, crowd-funding, design, ideas, Kickstarter, Nefertiti Overdrive, Pandora Excess, sword noir, Sword's Edge System, systems, the Wall
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The Wall: Rules Developing
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. In writing the text for the actual game, I came across a further problem with the rules … Continue reading
The Wall: Test Run Four
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This is a return to test number three. The rumours of Elite food hording has proved false, … Continue reading
The Wall: Rules Next Evolution
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. In the last Scene, the PCs were very restricted in what they could do because Harmony was … Continue reading
The Wall: Test Run Three
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Okay, time for test number three. We didn’t actually provide an outcome for Test II. Let’s say … Continue reading
The Wall: Rules Evolution
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Sometimes, changes to rules occur not during their use, but in the contemplation that comes after. This … Continue reading