Tag Archives: Centurion

Centurion Ruminations

A discussion elsewhere has led me to consider choices made in designing Centurion – one of my games that was not inspired by other systems but was wholly independently designed. Centurion: Legionaries of Rome, as its title implies, is a … Continue reading

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Sword’s Edge, What is it Good For?

Swords Edge is a generic role-playing game, that is to say it is not tied to any genre or inspirational fiction. Instead, Swords Edge provides mechanics that can be used over a wide range of stories and campaigns. I should … Continue reading

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Law vs. Chaos? Order vs. Freedom

In writing about the Centurion Overdrive overlap idea (“Centurion Overdrive – the Palmyra Connection“), I got to thinking about the Law vs Chaos dynamic, something Basic D&D introduced to me and Michael Moorcock’s Elric stories helped illuminate. It’s been something … Continue reading

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Centurion Overdrive – the Palmyra Connection

In the listen through for the Great Courses lecture series Great Pharaohs of Ancient Egypt, I mentioned an idea for an adventure in Roman times with the magical crown of Egypt as the MacGuffin. While Centurion: Legionaries of Rome is … Continue reading

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RPGaDAY2015 Day 12

#RPGaDAY2015 is the brainchild of game designer Dave Chapman. Basically, each day in August there is a question about RPGs. This is day 12. Favourite RPG Illustration. Favourite RPG Illustration? Wow. He’s not making this easy. I am going to cheat … Continue reading

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The Languid and the Focused

Most of my games have some way for the players to communicate with the GM their desires and what they want their PC to do in the game. In Nefertiti Overdrive and Centurion, these are Pivots. Pivots are not only … Continue reading

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SEP State of Play

Every week I’m trying to get two articles up on the website, but some weeks it’s tougher than others. Tuesdays I generally like to have an advice column while on Thursdays I write about inspiration. This time, instead of providing … Continue reading

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Gen Con 2015 – Planning

There is no doubt right now that I am going to Gen Con. I’m running four Nefertiti Overdrive games through the Independent Game Developers Network, and they are all sold out. However, I am also part of two seminars: Indie … Continue reading

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Centurion in the Bundle of Holding

Things are quiet because I am working really hard to have all the text for Nefertiti Overdrive completed by the end of this month. I have a chance to really get ahead of this project, so it’s nose to the … Continue reading

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Facing the “Five Destructive Myths”

So, there’s been some discussion about an article entitled “Five Destructive Myths Perpetuated by Roleplaying Games,” and I decided to see how my games stack up against these myths. To be clear: I don’t consider any of these to be … Continue reading

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