With the writing for Nefertiti Overdrive done and off to the editor, I have time to take a breath and relax a bit. During that breather, I got back to playing D&D with my children (two daughters, aged 6 and 8, whom we’ll call Smiley and the Princess).
The Princess, the eldest of the two, has been focused on Dwarf clerics since she played the Castle Ravenloft board game. She liked being able to heal. Both girls are really afraid of damage – then again, aren’t we all – and having someone on hand who can heal is essential for them. Because the eldest chose a Dwarf, so did the youngest, though the youngest is a Mountain Dwarf and the eldest is a Hill Dwarf.
Which is funny, because the youngest’s Mountain Dwarf if a Druid. She loved the idea of nature magic and helping animals. I am not about to put constraints on her, and if she likes the idea of a Dwarf that grew up in a great cave complex who now protects the forests and wilds, it’s all good.
So we have a Dwarf cleric and a Dwarf druid. They’re first encounter was with poachers looking to kill a mother white tiger. This is somewhere mountainous and cold, though I haven’t put on details on it yet. The two Dwarfs took on three bandits and did pretty well. Now I have to flesh out the campaign. Maybe the world is gripped with eternal winter and these two are tasked with finding the cause.
No doubt they would go looking for Elsa.
Whatever the case, getting deeper into D&D 5E led to me to more closely read the PHB. Some thoughts on that later.
Things are quiet because I am working really hard to have all the text for Nefertiti Overdrive completed by the end of this month. I have a chance to really get ahead of this project, so it’s nose to the grindstone.
But I’m here to talk about my earlier Kickstarter success, Centurion: Legionaries of Rome. It is now available as part of the IGDN Bundle of Holding. If you haven’t picked it up previously, here’s a chance to get it along with a bunch of other awesome games.
Go get it now!
Nefertiti Overdrive has funded. We hit the first stretch goal, so the final product will include maps for the adventure. It also means I’ll be a little bit quiet for the next few weeks as I finish writing and preparing the text for editing.
Thanks to everyone who supported the Kickstarter or got the word out to others who might. Exciting times.
Temple Fight by Kieron O’Gorman
We are almost at the end of the Kickstarter campaign for Nefertiti Overdrive. We are at 127% of our funding and about $700 away from our first stretch goal – which would include maps in the adventure. If you haven’t supported this yet, help a brother out. If you are reading this, you are someone who digs my work. So throw $7 or $20 in to the pot to get this as cheap as you’ll ever get it. And then everyone gets maps.
The latest update at the Nefertiti Overdrive Kickstarter talks about the music I had playing as a soundtrack during the writing of the game. And here’s a taste of that, one of my favourite tunes, “Keep Hope Alive” by the Crystal Method.
As I mentioned, all my efforts until Tuesday, 10 February will be over at the Nefertiti Overdrive Kickstarter page. If you are reading this and haven’t checked out the Kickstarter, why not? All the cool stuff is happening there, like taking the 1973 the Three Musketeers movie as the source of inspiration for a fight narrative in Nefertiti Overdrive.
In case you were wondering, the Nefertiti Overdrive Kickstarter is now 67% funded.
And over at the SEP Google+ community, I’ve listed all the games which I have designed/am designing.
Of possible interest.