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Meta
Tag Archives: Characters
Mechanics Informing Spotlights
About a month ago, I wrote about sharing the spotlight among characters in RPGs, why it’s important players get a chance to have a character in the spotlight, and how you can make sure that happens. But since the spotlight … Continue reading
The Sword at the Edge of Wuxia
A good friend of mine (hey JJ!) asked about creating characters from a genre like wuxia using Sword’s Edge. Would one do it mechanically or narratively? Would one use SFX? I didn’t really give an answer, but I’d like to … Continue reading
Posted in RPGs
Tagged advice, building stuff, Characters, Edge of Inspiration, ideas, Sword's Edge System
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Karimala – Queen of Kush?
As part of my research into a cultural and historical primer for Nefertiti Overdrive, I’m reading Robert G. Morkot’s The Black Pharaohs. It’s a bit rough going because it’s a very technical book and not a popular history. My readings … Continue reading
Posted in RPGs
Tagged Characters, Edge of Inspiration, historical gaming, ideas, Nefertiti Overdrive
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Modern Sword’s Edge
This is the final in a selection of examples from different genres I’ve run using Sword’s Edge, which is presently in the middle of Kickstarting. Which you have, of course, backed. I mean, you’re reading this, which is about this … Continue reading
Posted in RPGs
Tagged Characters, crowd-funding, Direct Action, ideas, Kickstarter, modern, spec ops, Sword's Edge System
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Fantasy on the Sword’s Edge
The last post was about a campaign scenario with Swords Edge in an alternative history setting. This time, let’s go straight fantasy. This is being cross-posted as an update to the Sword’s Edge Kickstarter, running until 20 April 2017. One … Continue reading
Posted in News, RPGs
Tagged Characters, crowd-funding, fantasy, ideas, Kickstarter, Sword's Edge System, systems
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Sword’s Edge, What is it Good For?
Swords Edge is a generic role-playing game, that is to say it is not tied to any genre or inspirational fiction. Instead, Swords Edge provides mechanics that can be used over a wide range of stories and campaigns. I should … Continue reading
Posted in RPGs
Tagged Centurion, Characters, crowd-funding, historical gaming, ideas, Kickstarter, Sword's Edge System, systems
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The Wall: Test Run Four
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This is a return to test number three. The rumours of Elite food hording has proved false, … Continue reading
The Wall: Test Run Three
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Okay, time for test number three. We didn’t actually provide an outcome for Test II. Let’s say … Continue reading
The Wall: Test Run Two
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. Here we are with the second test scenario. This example is useful as you can see how … Continue reading
The Wall: Test Run Number One
This post is one of a series describing the design of a prospective RPG called the Wall. You can find more posts here. This records my first test run with the Wall rules. This is basically a thought experiment, running … Continue reading