Tag Archives: UGS

SEP State of Play

Every week I’m trying to get two articles up on the website, but some weeks it’s tougher than others. Tuesdays I generally like to have an advice column while on Thursdays I write about inspiration. This time, instead of providing … Continue reading

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Mr. Fancy Pants!

Nefertiti Overdrive Quickstart has been sent to layout and my crew in Ottawa has settled in to A Team of Losers Pulp Edition, so I have no more pressing design issues. There is work to be done on Nefertiti Overdrive … Continue reading

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Mandarins of Manchukuo – the Supernatural Opponents

A supernatural adventure is no good without supernatural opponents. The PCs encountered a few of these in “Mandarins of Manchukuo,” but rather than being based on actual mythic lore, these were based on mass media adaptations. The first of these, … Continue reading

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Mandarins of Manchukuo – the Supernatural Allies

The pulp A Team of Losers campaign on which my Ottawa group has embarked is going to be a kind of The Losers/A-Team by way of Raiders of the Lost Ark/Supernatural. Maybe a weird melange, but it turned out well … Continue reading

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Getting Pulped

It’s official. My Ottawa group has voted for the pulp adventure version of A Team of Losers. They completed the first adventure, part of what is planned as a world-spanning search for mystical artifacts which will intersect with (poorly researched) … Continue reading

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A Team of Nefertiti Commandos

I wanted to pop in and give an update on what has been happening on the RPG front over here at SEP. I’ve received back the edits for the Nefertiti Overdrive Quickstart. I will be amending the text and then … Continue reading

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Starship Commandos – LC-427 the Landing

Here’s a quick rundown of what happened in the first playtest for Starship Commandos. For those not in the know, Starship Commandos has the PCs as specialized troops in the far future who utilize power armour. This is as much … Continue reading

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