Conquering Centurion

In case you haven’t seen it elsewhere, the first draft of Centurion is done and has been handed in to the editor. While that means the biggest hurdle has been overcome, it doesn’t mean everything is complete. Editing and art will both take time. I am hoping to have everything to Rob Wakefield for layout by the end of June or early July. If that happens, we’ll have this book out early. If he gets it in August, we’ll likely be on time.

If you are a backer, you can request access to pre-edit draft PDFs of the content by sending your email address to me in a message through Kickstarter.

And if you are a backer going to Gen Con, please let me know. I’d love to meet you and shake your hand.

Centurion Report for 4 May 2013

Centurion SymbolSince I’m spending all my time working on Centurion, and I can’t get good formatting on the Kickstarter update tool, I’m going to post my Centurion situation reports here, to keep people updated on its progress.

Centurion Sitrep as of 4 May 2013.
The Rules: 75% written. Presently stands at 7,520 words.

Running the Game: 75% written. Presently stands at 3,560 words

Gaming in Military Settings: 100% written. Sent for editing. Presently stands at 3,182 words.

The Late Republic: 100% written. Sent for editing. Including the Late Republic, Structure of Government, Structure of Military, and the Late Republic as a Setting, presently stands at 12,558 words

The Civil Wars: 100% written. Sent for editing. Including the Civil Wars, Structure of Government, Structure of Military, and the Civil Wars as a Setting, presently stands at 6,537 words.

The Principate: In production. the Principate 0%, Structure of Government 0%, Structure of Military 25%, The Principate as a Setting 100%. Presently stands at 3,963 words.

The Crisis of the Third Century: In planning. 0% written.

The book now stands at 37,320 words of a projected 36,500 words (including the Stretch Goal of “the Crisis of the Third Century”), which is 102%. So, we have definitely hit our goal, but there is still plenty more to do.

Creating Centurion Adventures: the Situation

One of the things that’s going to be included in Centurion: Legionaries of Rome (please support the Kickstarter) is a discussion of building campaigns and adventures. It was a tough section to write, because it is something that comes naturally to me. I had to try to break it down in order to explain what I do. This article, in an edited form, will also appear in the game, because examples are a good way of teaching.

For the first playtest of the rules – for the one that I ran – I decided I wanted to run something in the earliest period covered in the book. That’s from the Second Punic War (which started around 218 BC) to the rise of Gaius Marius (who gained his first consulship in 107 BC). I didn’t want to run a campaign during an actual, full-on war, so that excluded the Second and Third Punic Wars. I knew that after the Third Punic War, Rome gained a kind of controlling interest in Spain, so I started reading about the Roman conquest of Spain.

Where did I read about this? Wikipedia, of course.

Wikipedia is the free and accessible version of the Encyclopedia Britannica. While it is not without errors, for prepping for a game, it’s accurate enough. Don’t use it for your term paper or master’s thesis, but if you are trying to brush up on a historical period, culture or concept for your game, it’s just about perfect.

And, of course, there’s a page devoted to the Roman Conquest of Hispania, along with plenty of side articles about different aspects of that conquest. It was here that I found out about the Lusitanian Rebellion (or the Lusitanian War, whichever you’d like to call it).

There were a lot of options at that point, and I basically broke down my interest into scouting, infiltration or conspiracy. Scouting would have the PCs scouting for Celt-Iberian forces at the outset of the rebellion. Infiltration would have the PCs attempting to infiltrate the Celt-Iberian forces. Conspiracy would have the PCs involved in uncovering a plot by the Celt-Iberian rebels before the rebellion takes off.

I went with this last one. I love a good conspiracy, and this could easily lead into the other two types of adventure I envisioned. Cracking the conspiracy could lead to infiltrating the enemy and when the war actually broke out, scouting out their forces.

I decided that the PCs would be part of a newly arrived legion, and they would uncover a plot by Celt-Iberian rebels to poison the legions. Almost all of the research I did was on the internet. Again, this isn’t for some kind of academic paper, it’s just for a game. If you get stuff wrong, it’s no big deal.

Usually, when I run a game, I do it using a one page document which can be either the entirety of the plan for the game, or an encapsulation of the key points. The one-pager starts with the situation. The information I gleaned from Wikipedia and cursory research on the internet, I came up with this situation:

In 156 BCE (one year before the Lusitani revolt which led to the Lusitanian War), the PCs are linked to a junior tribune in V Legio based in Corduba (modern Cordoba) under Proconsul L. Aurelius Orestes. An ex-legionary now merchant in the city has been paid off by a tribal leader among the Lusitani to sell poisoned food to the Romans. At the outset, no one knows how the men are dying, but sickness is rampant and a plague is suspected. The tribune is ordered to investigate, and he turns to the PCs to find out what is going on.

That’s the first part of the one-pager. I’ll get into the rest in the next article.

If you want to learn more about the Centurion Kickstarter, go here.

If you want to learn more about the Roman conquest of Spain, go here.

Centurion Kickstarter is Live

Centurion Image

This is it. The Kickstarter crowd-funding campaign for Centurion: Legionaries of Rome is live.

If you enjoyed Sword Noir or Kiss My Axe, you’ll love Centurion. If you are a fan of Roman history, or just dig the action from movies like Gladiator or TV series like HBO’s Rome, Centurion has got you covered. Every backer receives the current playtest document, and if this game isn’t something you are interested in, you can revoke your investment and you are out nothing.

But I have faith that you’ll dig the mechanics, and once the book is out, it will have you covered for gaming under the eagle.

Vale!

You can find the Kickstarter here.

Centurion Report for 27 Jan 2013

Lack of usual Sunday activities left me time to work some more on Centurion: Legionary of Rome. I finished off the Principate as a Setting section and got a really good start on the Running the Game section. I’m hip deep in advice for designing adventures. I need to get more work on my D&D Next playtest adventure for next weekend’s Game Summit convention, so next week will have a lot of that in it, but that’s okay.

I wanted to have 75 to 80% of the writing for Centurion done by the time I started crowd-funding it. Let’s see how that’s going.

Sitrep as of 27 Jan 2013.
The Rules: 100% written, but not 100% tested. If the crowd-funding campaign is successful, it will need to go through a third-party editor. Presently stands at 7,520 words.

Running the Game: 75% written. Presently stands at 3,560 words

Gaming in Military Settings: 100% written. Presently stands at 3,130 words.

The Late Republic: Structure of Government 10% done, Structure of Military 10% done, The Late Republic as a Setting 100% written. Presently stands at 4,260 words

The Civil Wars: Events and Personages 0%, The Government and Military 0%, The Civil Wars as a Setting 100% written. Presently stands at 3,390 words.

The Principate: Structure of Government 0%, Structure of Military 0%, The Principate as a Setting 100% written. Presently stands at 3,360 words.

Bottom Line: The project now stands at 25,220 words. At the standard 250 words per page, that’s 100 pages. A better metric – for me – is that Sword Noir was around 32,670 words, and the size of Sword Noir is the minimum for which I am aiming. Given a target of 33,000 words, I’m 76% there. This means I’ve hit the minimum amount of writing I wanted done before I would go to crowd-funding.

Strap on your helmets, people. We’re going to crowd-fund this bee-yatch.

Still won’t be starting until March, but rest assured we will be starting.

Rewarding Centurion

As the time for the crowdfunding Centurion: Legionary of Rome draws closer, I’m trying to get all the ducks in a row. I’ve pared down the list of reward tiers.

Here are the reward levels I’m considering.

1. $ 10 – Legionary. The Centurion PDF, including any stretch goal additions

2. $ 25 – Centurion. The Centurion print and PDF (maximum of 200)

3. $ 65 – Primus Pilus. Everything for Centurion level plus the opportunity to name one of the example characters used throughout Centurion and contribute to the example text, with final edit being done by the author. (maximum of 5)

4. $ 75 – Praefectus Cohortis. Everything for the Centurion level plus the opportunity to create one of the iconic characters for the Late Republic, Civil Wars, and Principate period settings that will be included in Centurion as an NPC. (maximum of 3 per period setting)

5. $100 – Praefectus Castrorum. Everything at the Centurion level, plus the opportunity to participate in a Centurion one-shot run by Fraser Ronald over Skype. (requires the use of Skype and a willingness to be flexible for scheduling) (maximum of 12)

6. $150 – Tribunus Laticlavius. Everything at the Centurion level, plus the opportunity to participate in a Centurion one-shot run by Fraser Ronald at Gen Con Indy 2013. (requires attendance in Indianapolis, Indiana at a date and time specified by Fraser Ronald between August 15 and August 18, 2013) (maximum of 10)

Doing the math, if all the maximum levels of support in the various tiers are met, I’d only need 6 backers at the Legionary level to fund. If everyone chooses the Legionary level, I would need 560 backers to fund.

The raw numbers also make worried about selling at a price higher than the reward levels cost post-crowd-funding. It will likely end up with be a modicum higher (like the PDF for $10.95 or something like that), but if I lower the reward level costs, the numbers required to fund become beyond what I believe I can reach.

There is still about 5 weeks before this begins, and while that might seem like a while, it isn’t. I’m already moving on things like fulfillment and preparing the project page. I’ll have to start locking things down soon, and reward levels is one of those elements.

Release the Hounds! All Centurions are Go

Centurion Image
Centurion Logo Designed by Rob Wakefield

The Ottawa Warband and I recently completed another good night of playtesting Centurion: Legionary of Rome. This was to test new mechanics that were part of an overhaul about a month ago. This is the second round of testing for these mechanics, and I am very happy with how everything is working. Now we’re looking at the long-term mechanic of Advancement. Do the character advance too quickly? Too slowly? By the time the crowd-funding campaign gets going in March, the Advancement mechanics will have been tested.

Here’s the breakdown of what you can expect to find in Centurion and where I am in production.

The Rules: 100% written, but not 100% tested. If the crowd-funding campaign is successful, it will need to go through a third-party editor.

Running the Game: outlined but no writing done

The Late Republic: Structure of Government 10% done, Structure of Military 10% done, The Late Republic as a Setting 100% written.

The Civil Wars: Events and Personages 0%, The Government and Military 0%, The Civil Wars as a Setting 100% written

The Principate: Structure of Government 0%, Structure of Military 0%, The Principate as a Setting 50% written.

In all, I’d say about 50% of the writing is done and 80% of the research is done. I am very confident that I will have this project at least 75% done when the crowd-funding campaign goes live.

Rob Wakefield, who did such amazing work on the graphic design for Sword Noir and Kiss My Axe is onboard for Centurion.

Kieron O’Gorman from Mayhem Graphics is onboard for art chores. Having seen lots of Kieron’s work, I’m pretty excited to have him visualize this game if the crowd-funding gets going. I’m investing in some initial artwork from Kieron before the campaign so I’ll have something to show when the crowd-funding starts.

More later on reward tiers and further plans.

You can find Mayhem Graphics here.

Centurion: Again with the Number Crunching

I’ve been doing the numbers for Centurion: Legionaries of Rome. While I want to keep the costs down, I also want to pay everyone that is going to be working on this, including myself. The costs associated with just the production of the product would be around $3000. That is definitely a doable target. I would have to add in percentages for the crowdfunding platform and payment services, both which could run upwards of 10%, so that means $3600.

This is all without printing books. That’s the rub. Adding on printing costs is going to also add on shipping costs. I’m looking into fulfillment services which might help alleviate some of that, but then the question becomes “how many books to print?” Honestly, at the numbers I’d be looking at (around 200 to 300), it’s going to end up being a digital/PoD service. One Book Shelf’s deal with Lightning Source makes that look tempting, and I have some idea of printing costs, as Centurion should end up about the same size as Sword Noir.

Looking at printing and shipping 250 books, then the cost of forward shipping them to various destinations, it looks like that would add on about $ 1250. That would put this attempt at around $ 5000.

This is what I have come back to each time I have done the numbers. $ 5,000 seems to be the number. I need to find out about fulfillment (or the backers would have to be really, really patient as I hand package and mail all those books) which is going to change the shipping costs and might increase (decrease? doubtful) the costs. This also impacts on reward levels. How much will I be charging for this when I release it? More number crunching involved there, and I really hate number crunching.

I think the basic reward level to get the full PDF and any extra from stretch goals is going to be $7, while it’s going to be $20 to get the printed version. That means when I sell these, the PDF will likely be $ 8.99 while the print will be $25. That’s a lot more than I charge for Sword Noir, even if one includes the shipping, but I have come to believe that is more because Sword Noir is priced too low than that everything else is priced too high.

Revisionist Centurion

In the new year, I’m going to have to get serious about updating you all on the progress and plans for Centurion: Legionary of Rome, so that when the crowdfunding campaign happens, you’ll be on board and ready to fork over your hard-earned cash for this dream project of mine.

While I didn’t get a lot of comments on my last post about the project, the one I did get made me thinking. Now, I’ve been reading about how to do crowdfunding and I’ve been looking at some successful Kickstarters, and I think Jason makes salient points about rewards and stretch goals.

I’ve also realized that I’m going to need to do more research than expected to make something I’m proud to release. My initial research notes are years old and in some disarray. There are errors in my initial research – at least the conclusions of the experts on which I am choosing to rely, such as Adrian Goldsworthy and Pat Southern indicate there are errors – and that has led to a delay as I re-research the period of the Civil Wars (from Marius to Augustus).

The realization that I’m going to need to do a lot more research has led me to conclude that if I want something ready to go for GenCon, I need to scale back my initial expectations.

Rather than look at five historical periods, I’m going to focus on three: the Late Republic, the Civil Wars and the Principate (from Tiberius to the Crisis of the Third Century). This should allow me to have the text ready in time to get it to publication in July and have copies to contributors before GenCon.

The other two sections (the Crisis of the Third Century and the Dominate) will be stretch goals, along with two other stretch goals I’ve already got planned. I’m not going to include the short fiction I was original going to include. It is fantasy fiction based on an imaginary analogue to Rome, and the intention with Centurion is adventures set in historical Rome.

As things develop, I’ll be posting here, and the pace should increase as we approach March and the intention to get the crowdfunding rolling.

Jason’s comments on the Centurion crowdfunding ideas here.

Jason’s website is here.

You can learn more about Adrian Goldsworthy here.

You can learn more about Pat Southern here.